ACTION FISH is an action platformer idea that began back in 2017 as my entry for Future Business Leaders of America's Computer Game and Simulation Programming competition. It's evolved plenty over time, and I like to revisit it here and there to reimagine the visuals to gauge how far along I've come. Most of the images on this page are from 2019 or so.
Back in 2017, the game was much rougher-looking, but it was my first real game project. Future Business Leaders of America had tons of competitions run throughout the year, and that particular year, the theme for their Computer Game and Simulation Programming contest was "Arcade Game". I was a sophomore in High School at the time, and my computer repair/game dev teacher Mr. Ence pushed Jacob and I to give it a shot. It had four levels, a soundtrack made by close friend Collin Thomas, was programmed by me and another friend Jacob Janes, and I did all the visuals and design.
We went on to place 2nd at the state level competition in Arizona, and were invited to attend the National FBLA competition in Anaheim, CA as well. We took the leap, and there we placed 11th. We had some incredible competition and looking back on our project now it was admittedly pretty rudimentary rough work, so I was never really upset about it. It was thrilling to say I placed 11th in a national high school level game development competition, and it's still a cherished memory to me. It's one of my life's events that has led me to where I am now, pursuing video game art as a career.
Many of my files for this game have been lost over the years, but I've done my best to gather some visuals and other content here.
I like to think that someday I'll revisit the game, remake it from the ground up as a new concept with funny characters and fun, intense gameplay. It might be about time to try reimagining it to see how far along I've come.